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Commander Decks

The Count of Monte Cristo — 100-Card Commander Deck

Edmond Dantès, Count of Monte Cristo leads a Dimir (blue/black) Commander deck of borrowed faces — Personas each introduced to one enemy, then unmasked all at once by Revelation — and of Spada Treasures that gain a gold counter every turn you wait.

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The Count of Monte Cristo — A Face for Every Enemy

Commanded by Edmond Dantès, Count of Monte Cristo, this Dimir (blue/black) 100-Card Commander Deck follows the novel by Alexandre Dumas. Marseille, 1815: a young first mate comes home to a promised command and a betrothal feast. Three men write a letter, a prosecutor burns it to protect his own name, and the young man vanishes into the Château d'If without a trial. Fourteen years later a dying priest gives him an education and the location of the treasure of Cardinal Spada. He escapes, digs up the gold and returns to Paris under many names — an Italian abbé, an English lord, a sailor called Sinbad, a banker's clerk, a count with a bought title — each shown to a different person, until the night he tells each enemy, one by one, who he really is.

  • Persona: printed on ten creatures. As the creature enters, choose an opponent: it has met that player, who can't target it, and whose creatures can't block it. A Persona is invisible to the man it was introduced to and ordinary to everyone else. A Title Bought from Tuscany, The Count's Wardrobe, The Carnival at Rome and The Shroud and the Cannonball turn other creatures into Personas.
  • Revelation: on the commander, Haydée, I Am Edmond Dantès!, The Chamber of Peers and The Telegraph at Montlhéry. Choose an opponent and exile every Persona that has met them: each Unveiled ability hits that player — Abbé Busoni makes them discard two cards, Lord Wilmore makes them sacrifice a creature, Andrea Cavalcanti takes a permanent and 2 life, the young first mate drains 5 — then the cards return to your hand to be worn before the next enemy.
  • The Treasure of Spada: on fourteen cards. A Spada Treasure enters with a gold counter, gets another each upkeep and adds one mana per counter when sacrificed. Wait and Hope puts a gold counter on each of them: spent at once it is a Treasure, left three turns it is a fortune. Abbé Faria, Fourteen Years and The New Pharaon add gold; Baron Danglars, Thomson & French and Bertuccio pay when you cash it in.

Why Dimir

Blue is the education and the disguise — fourteen years of lessons, the half-burned letter, the names and the papers. Black is the revenge and the gold — a buried treasure, a poison, a ransom, a man ruined coin by coin. The two mechanics are one cycle: the Count creates a Spada Treasure whenever a Persona enters and says Wait and Hope whenever one is unveiled. Two combos close the game: the Count with Ali, the Silent Servant and any Persona loops treasures into an endless drain, and Isochron Scepter with Dramatic Reversal and three mana rocks makes unbounded mana for The Count Settles His Accounts. Sol Ring, Arcane Signet, Dimir Signet, Talisman of Dominance and The Diamond of Caderousse ramp; The Lesson of Abbé Faria tutors; Arrest at the Betrothal Feast, A Drop of Brucine and Ransom of the Catacombs remove threats; The Burned Letter counters; The Fall of Janina sweeps; The Dictionary of Noirtier and The Tunnel Between the Cells draw.

A complete 100-card Commander deck plus 3 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.

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Fan-made proxy — not intended for official tournaments

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All 80 Cards in the The Count of Monte Cristo — 100-Card Deck

Every card is also available individually as a single Magic proxy.