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Roblox Commander Deck · 100 Card Proxy MTG EDH (Build Your World)

100% custom Roblox Magic proxy Commander deck: a platform, not a story. The Lobby rewrites the rules at the beginning of every one of your upkeeps — Obby (creatures cannot block), Deathmatch (creatures attack if able), Tycoon (lands make Robux) or Disaster (everybody sacrifices a permanent) — and it binds the whole table, you included. Robux tokens pay for activated abilities and never for spells, and Oof gives every creature you control a 1/1 Noob when it dies, so board wipes cost you less than anyone. The cast is the server itself: the exploiter, the moderator, the scripter, the tryhard, the alt. Five colours (WUBRG), Bracket 4, two infinite combos. Print Yourself at €30 (HD files, free delivery) or printed deck at €150.

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Roblox Commander Deck · 100 Proxy Cards · MTG EDH · Build Your World

A fully custom Roblox Magic proxy Commander deck, ready to play straight out of the envelope: 100 proxy cards with original artworks, built around a platform rather than a story. This is a five-colour (WUBRG) deck led by Builderman, Founder of the Sandbox.

Why five colours? Because the subject genuinely is all five at once, and no four of them would be honest. White is the moderation and the group hierarchy, blue is the scripting, black is the economy and the alt accounts, red is a full server griefing itself, green is the pets and the endless growth. On any given evening the same lobby is a prison break, a pizza restaurant, a fashion show, an obstacle course and an earthquake simulator, running side by side.

Targeted power level: Bracket 4 — two infinite combos, fast mana, a full tutor package, and a rules-changing engine no other deck in the line has.

Contents100 proxy cards + 3 tokens
Bracket4 (high power)
CommanderBuilderman, Founder of the Sandbox
ColorsFive colours — WUBRG
Languages10 languages to choose from
SetRoblox — Build Your World

Deck Strategy

The whole deck is one sentence: the rules of the game change at the beginning of every one of your upkeeps, and you are the only player at the table who built for it.

Game Mode is the original mechanic. The Lobby is a legendary artifact that enters carrying a chosen mode and then, at the beginning of your upkeep, must change the current Game Mode to a Game Mode it is not. There are four: Obby — creatures cannot block. Deathmatch — creatures attack each combat if able. Tycoon — whenever a player taps a land for mana, that player creates a Robux token. Disaster — at the beginning of each end step, each player sacrifices a permanent. It applies to everybody, including you, and you cannot repeat the mode you are already on. Builderman draws a card and makes a Robux every time it flips, The Lobby will change it again for {3}, and a dozen cards read the mode that is up right now. The skill is building a board that is fine under two modes and lethal under one, then steering the rotation onto it.

Robux are the second mechanic and the deck's economy: colourless tokens that tap and sacrifice for one mana of any colour, spendable only to activate abilities. They cannot cast a spell. Half the deck's power sits behind activation costs — The Robux Store draws two and pumps the board for four Robux, Korblox Deathspeaker shrinks a creature, the Dominus Bearer hands out indestructible — so the deck plays like a shop rather than a curve.

  • Oof — the third mechanic, and the reason this deck laughs at removal: when this creature dies, create a 1/1 white Avatar token named Noob. Builderman grants it to every other creature you control. Nothing here is ever gone, it respawns worse, and Disaster mode — which hurts the whole table — hurts you least.
  • The cast is player archetypes, not characters — this platform has no protagonists, so the creatures are the people in the server: The Exploiter, The Moderator, The Scripter, The Tryhard, The Roleplayer, The Alt Account, The Camper, The Beta Tester, The Egg Hunter, The Getaway Driver. Around them sit the avatars everybody knows: The Noob, The Guest, Telamon the first admin, Korblox Deathspeaker, The Headless Horseman, The Dominus Bearer, Mr. Bling Bling, Bighead and Bacon Hair.
  • Real Bracket 4 staples in a genuine five-colour shell — Sol Ring, Mana Crypt, Chrome Mox and Arcane Signet for speed; Demonic Tutor, Mystical Tutor and Enlightened Tutor to find the piece; Rhystic Study, Smothering Tithe and Sylvan Library to keep the cards coming.
  • Removal that answers anything — Swords to Plowshares, Anguished Unmaking, Chaos Warp, Toxic Deluge and Cyclonic Rift, plus The Moderator, who exiles an opponent's creature with power 4 or greater for as long as he is around, and The Report Button.
  • Two infinite combos. The Scripter + The Lobby: the Scripter untaps a permanent you control whenever the Game Mode changes, The Lobby changes the mode again for {3}, and Robux pay that {3} — so the loop runs as long as the currency does, and every whenever the Game Mode changes card on your board triggers on each pass, drawing you into more of it. The Noob + Doomspire Brickbattle: Brickbattle sacrifices a creature to deal 2 damage to each opponent, and under Builderman each Noob replaces itself with another Noob when it dies — the sacrifice outlet is free, the damage is not, and the table dies at two a go.

Thirty-five lands, and they are the places rather than a mana base: Tower of Hell, The Prison Yard, The Pizza Place, The Starter Place, The Suburb, The Flooded Map and The Studio, backed by Command Tower, City of Brass, Mana Confluence, Forbidden Orchard, Exotic Orchard, Reflecting Pool, Path of Ancestry, Ancient Tomb and the five shocklands the identity needs. Three tokens — Robux, Noob and Treasure — come in the box. Average mana value 2.75, which is what a deck that spends its mana on abilities instead of spells looks like.

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Fan-made proxy — not intended for official tournaments

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