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Commander Decks

Shaman King — 100-Card Commander Deck

Yoh Asakura, the Easygoing Shaman and Amidamaru, the Samurai Spirit lead an Abzan (white/black/green) partner Commander deck of united souls: Over Soul attaches a Spirit to one of your Shamans — it stops being a creature and the Shaman gets its power, toughness and keywords on top of its own. Deploy Shamans, deploy Spirits, strike with one giant Shaman — and if the host falls, the Spirit drops back and fights on.

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Shaman King — Over Soul

Led by the partners Yoh Asakura, the Easygoing Shaman and Amidamaru, the Samurai Spirit, this Abzan (white/black/green) 100-Card Commander Deck is built to be simple to play: one mechanic, one sentence, no custom counter, only familiar Magic keywords. Every five hundred years the Patch tribe holds the Shaman Fight; the winner meets the Great Spirit and becomes the Shaman King. Yoh, a teenager in orange headphones who wants to win so he can live a quiet life, enters with the ghost of a six-hundred-year-old samurai he met in the Funbari cemetery. A shaman fights by Over Soul: the spirit enters a medium — a wooden sword, Harusame — and the shaman wields it as a weapon. The cast includes Anna Kyoyama, Manta, Tao Ren and Bason, Horohoro and Kororo, Ryu, Faust VIII, Lyserg, Chocolove, Tamao, Mosuke, Matamune, Silva, Jeanne and Hao Asakura.

  • Over Soul: word for word on the nineteen Spirits and the Hitodama token — "Attach this Spirit to target Shaman you control. Activate only as a sorcery. While attached, it isn't a creature, and that Shaman gets this Spirit's power, toughness and keywords on top of its own." Amidamaru, 4/3 with first strike, on Yoh, 2/3, makes a 6/6 first-striking Yoh; add Kororo and he flies.
  • The commanders are the plan: Yoh lets you activate Over Soul at instant speed for {1} less and draws a card the first time each turn a Spirit attaches to a Shaman; Amidamaru is the first Spirit and returns a Spirit from your graveyard whenever his Shaman deals combat damage to a player.
  • The Spirit outlives the Shaman: if the host dies, the Spirit drops back as a creature — and an attached Spirit isn't a creature, so the only sweeper, Hao's Fire over Dobie Village, spares your united Spirits. More than forty cards carry or read Over Soul.

Why Abzan

White is the Patch tribe, the X-Laws and Amidamaru's code. Black is death — every Spirit is a ghost, Faust is a necromancer, Hao's grudge is a thousand years old. Green is nature shamanism — Horohoro's Koropokkur, the Spirit of Earth, Yoh's "it'll work out somehow". Two combos close the game: Yoh with Anna Kyoyama and any Over Soul {1} Spirit passes it back and forth for free while each union drains each opponent, and The Thousand-Year Grudge with The Pact of the Shaman King loops a single drain until the table dies. Sol Ring, Arcane Signet, Orzhov Signet, Talisman of Resilience and Oracle Pager ramp; The Asakura Family Scroll and Tamao Tamamura tutor; Anna's Legendary Left, Buddha Giri and Exorcism of the Asakura remove threats; Hellish Training at Funbari Onsen and The Shaman Fight draw; Yoh's Easygoing Smile protects.

A complete 100-card Commander deck plus 3 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.

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Fan-made proxy — not intended for official tournaments

30.00€

All 81 Cards in the Shaman King — 100-Card Deck

Every card is also available individually as a single Magic proxy.