
U.S.S. Enterprise, NCC-1701
SKU STARTREK-CARD-036
U.S.S. Enterprise, NCC-1701 — Mythic card from the STAR TREK Commander deck (The Standing Order).
U.S.S. Enterprise, NCC-1701
Type: Legendary Artifact — Vehicle
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
Flying, ward
: U.S.S. Enterprise, NCC-1701 deals 1 damage to each opponent.
Whenever U.S.S. Enterprise, NCC-1701 attacks, you may Beam Down 2 (Exile up to 2 target creatures you control. At the beginning of your next upkeep, return them to the battlefield under your control and complete the Mission. If you haven't controlled the same Enterprise the whole time since, they're lost and stay exiled.) Mission — Draw two cards.
Crew 3
“Four hundred and thirty crew, a five-year mission, and standing orders that begin with what they must not do.”
Single card from the STAR TREK (The Standing Order) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
U.S.S. Enterprise, NCC-1701
U.S.S. Enterprise, NCC-1701 — Mythic card from the STAR TREK Commander deck (The Standing Order).
Quantity
U.S.S. Enterprise, NCC-1701
Type: Legendary Artifact — Vehicle
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
Flying, ward
: U.S.S. Enterprise, NCC-1701 deals 1 damage to each opponent.
Whenever U.S.S. Enterprise, NCC-1701 attacks, you may Beam Down 2 (Exile up to 2 target creatures you control. At the beginning of your next upkeep, return them to the battlefield under your control and complete the Mission. If you haven't controlled the same Enterprise the whole time since, they're lost and stay exiled.) Mission — Draw two cards.
Crew 3
“Four hundred and thirty crew, a five-year mission, and standing orders that begin with what they must not do.”
Single card from the STAR TREK (The Standing Order) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments