
Shore Leave
SKU STARTREK-CARD-059
Shore Leave — Uncommon card from the STAR TREK Commander deck (The Standing Order).
Shore Leave
Type: Sorcery
Rarity: Uncommon
Mana Cost:
Color Identity: White
Beam Down 3 (Exile up to 3 target creatures you control. At the beginning of your next upkeep, return them to the battlefield under your control and complete the Mission. If you haven't controlled the same Enterprise the whole time since, they're lost and stay exiled.) Mission — You gain 2 life for each creature that returned. They gain haste until end of turn.
“A planet that makes whatever you imagine. The crew imagined a tiger, a samurai and an old academy bully.”
Single card from the STAR TREK (The Standing Order) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Shore Leave
Shore Leave — Uncommon card from the STAR TREK Commander deck (The Standing Order).
Quantity
Shore Leave
Type: Sorcery
Rarity: Uncommon
Mana Cost:
Color Identity: White
Beam Down 3 (Exile up to 3 target creatures you control. At the beginning of your next upkeep, return them to the battlefield under your control and complete the Mission. If you haven't controlled the same Enterprise the whole time since, they're lost and stay exiled.) Mission — You gain 2 life for each creature that returned. They gain haste until end of turn.
“A planet that makes whatever you imagine. The crew imagined a tiger, a samurai and an old academy bully.”
Single card from the STAR TREK (The Standing Order) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments