
The King's Tower
SKU SUPERCELL-CARD-057
The King's Tower — Mythic card from the SUPERCELL Commander deck (Clash of Clans & Clash Royale).
The King's Tower
Type: Legendary Artifact — Tower
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
Defender
The King's Tower enters tapped and doesn't untap during your untap step.
When a creature deals combat damage to you, untap The King's Tower.
As long as The King's Tower is untapped, creatures you control get +1/+1 and whenever a creature you control deals combat damage to a player, that player gets an additional crown counter.
: The King's Tower deals 4 damage to target attacking creature.
“He sleeps through the entire match on purpose. Wake him up once and the other two towers stop being the problem.”
Single card from the SUPERCELL (Clash of Clans & Clash Royale) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
The King's Tower
The King's Tower — Mythic card from the SUPERCELL Commander deck (Clash of Clans & Clash Royale).
Quantity
The King's Tower
Type: Legendary Artifact — Tower
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
Defender
The King's Tower enters tapped and doesn't untap during your untap step.
When a creature deals combat damage to you, untap The King's Tower.
As long as The King's Tower is untapped, creatures you control get +1/+1 and whenever a creature you control deals combat damage to a player, that player gets an additional crown counter.
: The King's Tower deals 4 damage to target attacking creature.
“He sleeps through the entire match on purpose. Wake him up once and the other two towers stop being the problem.”
Single card from the SUPERCELL (Clash of Clans & Clash Royale) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments