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The Punisher — 100-Card Commander Deck

The Punisher, Frank Castle leads an Orzhov (white/black) Commander deck where nobody gets saved: No Mercy exiles what would die, every exiled enemy leaves Frank a Confiscated Firearm, and Arsenal Equipment only shows its best line when the right pair sits on the same creature.

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The Punisher — Nobody Comes Back

Commanded by The Punisher, Frank Castle, this Orzhov (white/black) 100-Card Commander Deck follows a Marine who comes home, loses his family in Central Park, and is left with a van, a journal and an armory. The deck draws on the MAX comics and the Netflix series: his allies — Microchip in his bunker, Karen Page at the Bulletin, Dinah Madani of Homeland Security, Curtis Hoyle and his veterans' group, Amy Bendix, Detective Martin Soap, Yorkie Mitchell, Kathryn O'Brien and Rachel Cole-Alves — and the other side of the ledger: Billy Russo, Barracuda, the Russian, Ma Gnucci, John Pilgrim, William Rawlins, Colonel Schoonover, Finn Cooley and Bushwacker.

  • No Mercy: printed on nineteen cards. Creatures it affects lose indestructible, can't be regenerated, and are exiled instead of dying — no saves, no returns from the graveyard. Frank, Barracuda, the Russian, Rawlins and Madani carry it; The Skull Vest, What Happened in Central Park and Rachel Cole-Alves hand it to equipped creatures; Execution in the Rain, Clean Kill and The War Never Ended are No Mercy spells.
  • Arsenal: sixteen Equipment and the Confiscated Firearm token carry a class — Sidearm, Longarm, Blade, Explosive, Armor — and their best line works only while the same creature is also equipped with a piece of the named class. Frank's Colt M1911 with the KA-BAR Combat Knife gives double strike and deathtouch; the M4 Carbine and the Claymore Mine each switch the other on; The Skull Vest with any Sidearm makes an indestructible No Mercy body.
  • Confiscated Firearm: whenever a creature an opponent controls is exiled from the battlefield, Frank makes a Confiscated Firearm token — a Sidearm, the class half the Arsenal lines ask for. Karen Page draws, Detective Martin Soap grows, Frank's War Journal untaps. The two mechanics are one loop.
  • Lock and Load: Frank attaches any number of your Equipment to himself whenever he attacks, Microchip gives every Equipment equip {0}, and The Battle Van moves a piece at the beginning of each combat.

Why Orzhov

White is the Marine Corps and the code — discipline, the inventory, the rule that only the guilty make the list. Black is the sentence. Frank is not rage; he is the coldest man in every room, and he counts his rounds. Two combos close the game: Microchip, the Armorer with The Battle Van passes a free Equipment back and forth between two creatures, each attach draining each opponent for 1 — an unbounded drain — and Billy Russo, Jigsaw with Blood Money turns every life gain into a life-loss loop. Sol Ring, Arcane Signet, Orzhov Signet, Talisman of Hierarchy and the Black-Market Arms Cache ramp; Micro's Back Channel, The Armory Inventory and Amy Bendix tutor; Point Blank, Execution in the Rain, Clean Kill, William Rawlins and John Pilgrim remove threats; a single No Mercy sweeper clears the board and hands you a Confiscated Firearm for each creature your opponents lose; Skullclamp, Frank's War Journal and Karen Page draw.

A complete 100-card Commander deck plus 3 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.

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Fan-made proxy — not intended for official tournaments

30.00€

All 80 Cards in the The Punisher — 100-Card Deck

Every card is also available individually as a single Magic proxy.