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Westworld — 100-Card Commander Deck

Dolores Abernathy, the Oldest Host leads an Azorius (white/blue) Commander deck of Hosts who relive their day in place: Loop puts a memory counter on each Host every upkeep and triggers its "when this enters" abilities again — draw, tap, bounce, a Treasure, a deputy. At three memories a Host is awakened, and with Dolores awakened Hosts get +2/+2, trample and haste.

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Westworld — These Violent Delights

Commanded by Dolores Abernathy, the Oldest Host, this Azorius (white/blue) 100-Card Commander Deck is set in a desert theme park built by Robert Ford and Arnold Weber for Delos, where guests pay a fortune to live a western whose inhabitants — the Hosts — are machines that can't hurt them. Each Host plays a loop: the same morning, the same street, the same can dropping in the dust, the same robbery, the same gunfight; every night they're repaired underground and their memory wiped. Arnold built in a way out — the bicameral mind, the maze, the reveries that leave traces of erased days — and Ford finished it thirty-five years later. Dolores remembers; and when enough of them remember, they stop playing their parts. The cast includes Maeve Millay, Bernard Lowe, Teddy Flood, Hector Escaton, Armistice, Clementine, Akecheta, Robert Ford, Arnold Weber, the Man in Black, William, Logan Delos, Elsie Hughes, Lee Sizemore and Caleb Nichols.

  • Loop: word for word on twenty-one Hosts and the Drone Host token — "At the beginning of your upkeep, put a memory counter on this creature, then its 'when this enters' abilities trigger again." The Host never leaves the battlefield: Dolores draws, Maeve freezes two creatures, Charlotte Hale exiles another permanent, Armistice destroys a tapped creature, Hector opens the safe for a Treasure, the Sweetwater sheriff swears in a deputy.
  • Awakened: the threshold on the commander — Hosts you control with three or more memory counters are awakened, and awakened Hosts you control get +2/+2 and have trample and haste. On the third morning, the herd wakes up.
  • The cards that read the loop: Robert Ford makes Host arrival abilities trigger twice, Arnold Weber awakens at two memories, Lee Sizemore draws on each loop, The Bicameral Mind doubles memories, The Same Morning, Again loops a second time, and The Door to the Valley Beyond wins with five awakened Hosts at your end step.

Why Azorius

White is the park as script — the narratives, the sheriff and his posse, the rule against hurting a guest, a town rebuilt identically every morning. Blue is code and memory — the Mesa, programming, analysis mode, reveries, a mind that splits into two voices and then becomes one. No black: nothing here comes back from the grave. Two combos close the game: Robert Ford's Control Tablet with Old Bill, the First Host retriggers his arrival for an unlimited drain, and Isochron Scepter with Dramatic Reversal and three artifact mana retriggers Charlotte Hale or Maeve at will before Journey into Night. Sol Ring, Arcane Signet, Azorius Signet, Talisman of Progress and Park Admission ramp; A New Narrative tutors; Decommissioned, Retired to Cold Storage and Sent Down to Livestock remove threats; Wyatt's Massacre at Escalante sweeps; Doesn't Look Like Anything to Me counters; Delos Collects Guest Data and Rehoboam, the System draw.

A complete 100-card Commander deck plus 4 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.

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Fan-made proxy — not intended for official tournaments

30.00€

All 81 Cards in the Westworld — 100-Card Deck

Every card is also available individually as a single Magic proxy.