
Henchmen and Outgunned
SKU DIEHARD-CARD-104
Henchmen and Outgunned — Token card from the DIE HARD Commander deck (Yippee-Ki-Yay).
Henchmen and Outgunned
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Henchman: a 1/1 black Human Mercenary creature token. Your cards make your OPPONENTS create Henchmen ("Target opponent creates a Henchman token.") — the bad guys keep coming.
Outgunned: "This creature gets +1/+0 for each Henchman your opponents control." The more of them there are, the harder John McClane and his allies hit. Their creatures count, not yours.
John McClane can't be blocked by Henchmen and draws a card for each Henchman the player he hits controls.
“Twelve of them, one of him. He liked those odds less than you would think, and better than they did.”
Single card from the DIE HARD (Yippee-Ki-Yay) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Henchmen and Outgunned
Henchmen and Outgunned — Token card from the DIE HARD Commander deck (Yippee-Ki-Yay).
Quantity
Henchmen and Outgunned
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Henchman: a 1/1 black Human Mercenary creature token. Your cards make your OPPONENTS create Henchmen ("Target opponent creates a Henchman token.") — the bad guys keep coming.
Outgunned: "This creature gets +1/+0 for each Henchman your opponents control." The more of them there are, the harder John McClane and his allies hit. Their creatures count, not yours.
John McClane can't be blocked by Henchmen and draws a card for each Henchman the player he hits controls.
“Twelve of them, one of him. He liked those odds less than you would think, and better than they did.”
Single card from the DIE HARD (Yippee-Ki-Yay) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments