PremiumKarlach, Fury of Avernus
SKU BALDURSGATE-CARD-002
Karlach, Fury of Avernus — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
Karlach, Fury of Avernus
Type: Legendary Creature — Tiefling Barbarian
Rarity: Mythic
Mana Cost:
Color Identity: Black / Red
Partner with Astarion, the Pale Elf
Approval
Approves — Whenever you gain life, put an approval counter on Karlach.
Disapproves — Whenever you sacrifice a creature, remove an approval counter from Karlach.
Whenever Karlach attacks, Roll 3. Success — Karlach gets +3/+0 and gains trample until end of turn. Failure — Karlach deals 3 damage to you.
Approval 4 or greater — Karlach has haste and other creatures with approval you control get +1/+0.
Approval 0 — Sacrifice Karlach at the beginning of your end step.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“The engine in her chest was built to burn in Avernus. On this plane it simply kills her more slowly.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Karlach, Fury of Avernus
Karlach, Fury of Avernus — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
Quantity
Karlach, Fury of Avernus
Type: Legendary Creature — Tiefling Barbarian
Rarity: Mythic
Mana Cost:
Color Identity: Black / Red
Partner with Astarion, the Pale Elf
Approval
Approves — Whenever you gain life, put an approval counter on Karlach.
Disapproves — Whenever you sacrifice a creature, remove an approval counter from Karlach.
Whenever Karlach attacks, Roll 3. Success — Karlach gets +3/+0 and gains trample until end of turn. Failure — Karlach deals 3 damage to you.
Approval 4 or greater — Karlach has haste and other creatures with approval you control get +1/+0.
Approval 0 — Sacrifice Karlach at the beginning of your end step.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“The engine in her chest was built to burn in Avernus. On this plane it simply kills her more slowly.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments