
Minsc and Boo, Rashemi Rangers
SKU BALDURSGATE-CARD-010
Minsc and Boo, Rashemi Rangers — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
Minsc and Boo, Rashemi Rangers
Type: Legendary Creature — Human Ranger
Rarity: Mythic
Mana Cost:
Color Identity: Red
Approval
Approves — Whenever a creature an opponent controls dies, put an approval counter on Minsc and Boo.
Disapproves — Whenever you sacrifice a creature, remove an approval counter from Minsc and Boo.
Whenever Minsc and Boo attacks, Roll 2. Success — it gets +2/+2 until end of turn and deals 2 damage to target creature defending player controls. Failure — it gets +1/+1 until end of turn.
Approval 4 or greater — Whenever Minsc and Boo deals combat damage to a creature, destroy that creature.
Approval 0 — Minsc and Boo attacks each combat if able and doesn't untap during your untap step.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“The hamster is a miniature giant space hamster and the argument about it has never once gone the other way.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Minsc and Boo, Rashemi Rangers
Minsc and Boo, Rashemi Rangers — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
Quantity
Minsc and Boo, Rashemi Rangers
Type: Legendary Creature — Human Ranger
Rarity: Mythic
Mana Cost:
Color Identity: Red
Approval
Approves — Whenever a creature an opponent controls dies, put an approval counter on Minsc and Boo.
Disapproves — Whenever you sacrifice a creature, remove an approval counter from Minsc and Boo.
Whenever Minsc and Boo attacks, Roll 2. Success — it gets +2/+2 until end of turn and deals 2 damage to target creature defending player controls. Failure — it gets +1/+1 until end of turn.
Approval 4 or greater — Whenever Minsc and Boo deals combat damage to a creature, destroy that creature.
Approval 0 — Minsc and Boo attacks each combat if able and doesn't untap during your untap step.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“The hamster is a miniature giant space hamster and the argument about it has never once gone the other way.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments