
The Dark Urge, Bhaalspawn
SKU BALDURSGATE-CARD-011
The Dark Urge, Bhaalspawn — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
The Dark Urge, Bhaalspawn
Type: Legendary Creature — Dragonborn Assassin
Rarity: Mythic
Mana Cost:
Color Identity: Black / Red
Approval
Approves — Whenever you sacrifice a creature, put an approval counter on The Dark Urge.
Disapproves — Whenever you gain life, remove an approval counter from The Dark Urge.
Menace
At the beginning of your end step, Roll 4. Success — each opponent loses 3 life and you draw a card. Failure — sacrifice another creature you control.
Approval 4 or greater — Whenever another creature dies, put a +1/+1 counter on The Dark Urge.
Approval 0 — At the beginning of your upkeep, The Dark Urge deals 4 damage to another target creature you control.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“It is not a voice and it is not a compulsion. It is a preference, and it is yours.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
The Dark Urge, Bhaalspawn
The Dark Urge, Bhaalspawn — Mythic card from the BALDUR'S GATE 3 Commander deck (Roll for It).
Quantity
The Dark Urge, Bhaalspawn
Type: Legendary Creature — Dragonborn Assassin
Rarity: Mythic
Mana Cost:
Color Identity: Black / Red
Approval
Approves — Whenever you sacrifice a creature, put an approval counter on The Dark Urge.
Disapproves — Whenever you gain life, remove an approval counter from The Dark Urge.
Menace
At the beginning of your end step, Roll 4. Success — each opponent loses 3 life and you draw a card. Failure — sacrifice another creature you control.
Approval 4 or greater — Whenever another creature dies, put a +1/+1 counter on The Dark Urge.
Approval 0 — At the beginning of your upkeep, The Dark Urge deals 4 damage to another target creature you control.
(Approval — This creature enters with two approval counters on it. You can't control more than four creatures with approval: when a fifth enters, choose one of them and exile it — it goes back to camp. Approval counters go up and down with the choices printed on your cards, and this creature's abilities are read at its current level.)
(Roll N — Reveal the top card of your library. If its mana value is N or greater, this succeeds. If it's a land, that's a natural 1 and the failure clause applies instead.)
“It is not a voice and it is not a compulsion. It is a preference, and it is yours.”
Single card from the BALDUR'S GATE 3 (Roll for It) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments