Single Cards

The Thirty Nights and the Daywalk

The Thirty Nights and the Daywalk — Token card from the THE BLOOD OF DAWNWALKER Commander deck (Thirty Nights).

1.50

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Token
Token
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The Thirty Nights and the Daywalk

Type: Token

Rarity: Token

Mana Cost: —

Color Identity: Colorless

Reminder card. THE THIRTY NIGHTS: as an additional cost to cast this spell, remove a night counter from The Thirty Nights. When the last night counter is removed, the sun rises and every Vampire you control is exiled.

The clock is one object: The Thirty Nights, a one-mana legendary artifact that enters with thirty night counters and that your commander fetches onto the battlefield. It NEVER ticks on its own — it sits at thirty until you spend it — and nothing in this deck can put a night counter back on. Twenty cards pay it as an additional cost and fifteen more spend it through Daywalk. The resource that makes you powerful IS your countdown, and the bottom of the track is a punishment, not a payout.

DAYWALK: remove a night counter from The Thirty Nights: this creature becomes a Vampire with base power and toughness X/X and gains the listed ability until end of turn.

That is the trap. A creature that daywalks is a VAMPIRE, and dawn exiles every Vampire you control. Every Daywalk turns a peasant into a monster, burns a night off the shared clock, and adds one more body to the pile the sun takes. Coen is printed as a Human and not a Vampire: if you never daywalk him, the dawn cannot have him.

“Thirty nights to get them out of the keep. Nobody in this story is given a thirty-first.”

Single card from the THE BLOOD OF DAWNWALKER (Thirty Nights) Commander deck. Sold individually.

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Fan-made proxy — not intended for official tournaments

1.50