
Central City Rush Hour
SKU FLASH-CARD-050
Central City Rush Hour — Uncommon card from the THE FLASH Commander deck (The Speed Force).
Central City Rush Hour
Type: Enchantment
Rarity: Uncommon
Mana Cost:
Color Identity: Red
Whenever you take an additional combat phase, creatures you control get +1/+0 and gain trample until end of turn.
“Twelve streets, four minutes, and a traffic department that has stopped trying to model the anomaly on the overpass.”
Single card from the THE FLASH (The Speed Force) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Central City Rush Hour
Central City Rush Hour — Uncommon card from the THE FLASH Commander deck (The Speed Force).
Quantity
Central City Rush Hour
Type: Enchantment
Rarity: Uncommon
Mana Cost:
Color Identity: Red
Whenever you take an additional combat phase, creatures you control get +1/+0 and gain trample until end of turn.
“Twelve streets, four minutes, and a traffic department that has stopped trying to model the anomaly on the overpass.”
Single card from the THE FLASH (The Speed Force) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments