PremiumMaster Chief, John-117
SKU HALO-CARD-001
Master Chief, John-117 — Mythic card from the HALO Commander deck (Finish the Fight).
Master Chief, John-117
Type: Legendary Creature — Human Spartan Soldier
Rarity: Mythic
Mana Cost:
Color Identity: White / Blue
Partner (You can have two commanders if both have partner.)
Shields 4 (Prevent the next 4 damage that would be dealt to this creature each turn. At the beginning of your upkeep, if this creature wasn't dealt damage since your last turn, restore its shields to 4.)
Vigilance. Master Chief, John-117 can't be blocked by creatures with power 2 or less.
Whenever Master Chief, John-117's shields are restored, put a +1/+1 counter on him and draw a card.
“Frozen between engagements because there was nothing left for him to do and nobody willing to thaw him for anything smaller.”
Single card from the HALO (Finish the Fight) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Master Chief, John-117
Master Chief, John-117 — Mythic card from the HALO Commander deck (Finish the Fight).
Quantity
Master Chief, John-117
Type: Legendary Creature — Human Spartan Soldier
Rarity: Mythic
Mana Cost:
Color Identity: White / Blue
Partner (You can have two commanders if both have partner.)
Shields 4 (Prevent the next 4 damage that would be dealt to this creature each turn. At the beginning of your upkeep, if this creature wasn't dealt damage since your last turn, restore its shields to 4.)
Vigilance. Master Chief, John-117 can't be blocked by creatures with power 2 or less.
Whenever Master Chief, John-117's shields are restored, put a +1/+1 counter on him and draw a card.
“Frozen between engagements because there was nothing left for him to do and nobody willing to thaw him for anything smaller.”
Single card from the HALO (Finish the Fight) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments