
The Domain and the Vow
SKU JJK-CARD-105
The Domain and the Vow — Token card from the JUJUTSU KAISEN Commander deck (Domain Expansion).
The Domain and the Vow
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Domain Expansion: a Domain is an enchantment that imposes a rule on the whole game. There can be only one Domain on the battlefield: as a Domain enters, destroy each other Domain. If two or more Domains would enter at the same time, they cancel each other out and are all put into their owners' graveyards instead.
The rule is a PERMANENT and there is exactly one of it in the world. It is not a rule that rotates on a schedule and belongs to nobody — it has your name on it, it can be destroyed like any enchantment, and the ordinary way it ends is that an opponent opens theirs on top of it. Two domains that touch do not stack. They grind against each other and both are erased.
Binding Vow: as this enters, choose a restriction from the list below. It gets the listed bonus for as long as you obey. You can never take the vow back. Nothing in this deck removes a vow, nothing pays one off, and the restriction applies to you for the rest of the game.
“A domain costs cursed energy. A binding vow costs something you were going to want later, and the price is only collected once you have forgotten you agreed.”
Single card from the JUJUTSU KAISEN (Domain Expansion) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
The Domain and the Vow
The Domain and the Vow — Token card from the JUJUTSU KAISEN Commander deck (Domain Expansion).
Quantity
The Domain and the Vow
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Domain Expansion: a Domain is an enchantment that imposes a rule on the whole game. There can be only one Domain on the battlefield: as a Domain enters, destroy each other Domain. If two or more Domains would enter at the same time, they cancel each other out and are all put into their owners' graveyards instead.
The rule is a PERMANENT and there is exactly one of it in the world. It is not a rule that rotates on a schedule and belongs to nobody — it has your name on it, it can be destroyed like any enchantment, and the ordinary way it ends is that an opponent opens theirs on top of it. Two domains that touch do not stack. They grind against each other and both are erased.
Binding Vow: as this enters, choose a restriction from the list below. It gets the listed bonus for as long as you obey. You can never take the vow back. Nothing in this deck removes a vow, nothing pays one off, and the restriction applies to you for the rest of the game.
“A domain costs cursed energy. A binding vow costs something you were going to want later, and the price is only collected once you have forgotten you agreed.”
Single card from the JUJUTSU KAISEN (Domain Expansion) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments