
Scream Energy and Closet Doors
SKU MONSTERS-CARD-105
Scream Energy and Closet Doors — Token card from the MONSTERS, INC. Commander deck (Scare Floor).
Scream Energy and Closet Doors
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Scream Energy: whenever this creature attacks or becomes blocked, and whenever an opponent loses life, you get an energy counter.
Energy is used by NO other deck in this multiverse. The counters live on YOU, not on a permanent, so removal and board wipes do not touch them, and any opponent losing life at any time on any turn fills the meter. It is spent on industrial work only: capacity, production and activation, from three counters up to twenty.
Closet Door: : exile target creature you control. At the beginning of combat on your next turn, return it to the battlefield tapped and attacking. It can't be blocked this turn. If the Door leaves the battlefield first, that creature stays exiled.
And laughter is ten times more powerful than scream.
“The plant ran on screams for a hundred and nine years, and the retrofit took one afternoon once somebody had read the gauge.”
Single card from the MONSTERS, INC. (Scare Floor) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Scream Energy and Closet Doors
Scream Energy and Closet Doors — Token card from the MONSTERS, INC. Commander deck (Scare Floor).
Quantity
Scream Energy and Closet Doors
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Scream Energy: whenever this creature attacks or becomes blocked, and whenever an opponent loses life, you get an energy counter.
Energy is used by NO other deck in this multiverse. The counters live on YOU, not on a permanent, so removal and board wipes do not touch them, and any opponent losing life at any time on any turn fills the meter. It is spent on industrial work only: capacity, production and activation, from three counters up to twenty.
Closet Door: : exile target creature you control. At the beginning of combat on your next turn, return it to the battlefield tapped and attacking. It can't be blocked this turn. If the Door leaves the battlefield first, that creature stays exiled.
And laughter is ten times more powerful than scream.
“The plant ran on screams for a hundred and nine years, and the retrofit took one afternoon once somebody had read the gauge.”
Single card from the MONSTERS, INC. (Scare Floor) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments