Premium−70%Solo Leveling — 100-Card Commander Deck
SKU DECK-SLV-100
Sung Jinwoo leads a Dimir Commander deck run like a contract: every upkeep the System hands you a Daily Quest with a reward or a real penalty, and dead legendary creatures rise once each as named shadows — Igris, Beru, Bellion.
Solo Leveling — Arise
Commanded by Sung Jinwoo, the Shadow Monarch, this Dimir (blue/black) 100-Card Commander Deck follows the weakest hunter in Korea — E-rank, one hospital bill, one sister, one mother asleep for four years — out of a double dungeon where everyone else died, with a window floating in front of him that nobody else can see. It gives him a task every day and tells him, in writing, what it will do if he doesn't finish it. The deck is that contract.
- The System: twenty-one cards carry the same sentence. At the beginning of your upkeep, the System issues a Daily Quest — attack with a creature, cast a creature spell, let something of yours die. Complete it before your end step and take the reward; ignore it and take the penalty: damage to your face, a sacrifice, a discard. It is not a gauge that climbs while you feed it. It tells you what to do, and it collects. The joke is that failing pays too: Baek Yoonho, Go Gun-hee and The Penalty Zone all get something when you take a penalty.
- Shadow Extraction: nine shadows — Igris, Beru, Tusk, Iron, Tank, Greed, Kaisel, Bellion and the Nameless Shadow Infantry — rise by exiling a dead legendary creature from a graveyard and marking it with a shadow counter. Legendary only, once per corpse for the whole game, and what returns is never a copy: it is the named shadow, from your hand or your graveyard. Jinwoo doesn't extract himself; he makes every extraction cost {1} less and lets it pull straight from your library.
- Two combos: Igris and Yoo Jinho turn every sacrificed Shadow into {B}{B} and a fresh Shadow Soldier — infinite mana and deaths on two cards. Jinho with Shadow Storage recycles a nontoken Shadow for net zero mana and unbounded triggers.
Why Dimir
Blue is the System: a stat window, a levelling curve, an inventory grid, a quest log with an accept button and no decline button. Black is the army — everything he kills gets up and follows him, and he pays for every level in his own blood and his own life total. Thirty-three cards are on the contract, and his mother, Park Kyung-hye, lies tapped on the battlefield doubling every reward you take.
A complete 100-card Commander deck plus 5 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.
Fan-made proxy — not intended for official tournaments
Solo Leveling — 100-Card Commander Deck
Sung Jinwoo leads a Dimir Commander deck run like a contract: every upkeep the System hands you a Daily Quest with a reward or a real penalty, and dead legendary creatures rise once each as named shadows — Igris, Beru, Bellion.
Quantity
Solo Leveling — Arise
Commanded by Sung Jinwoo, the Shadow Monarch, this Dimir (blue/black) 100-Card Commander Deck follows the weakest hunter in Korea — E-rank, one hospital bill, one sister, one mother asleep for four years — out of a double dungeon where everyone else died, with a window floating in front of him that nobody else can see. It gives him a task every day and tells him, in writing, what it will do if he doesn't finish it. The deck is that contract.
- The System: twenty-one cards carry the same sentence. At the beginning of your upkeep, the System issues a Daily Quest — attack with a creature, cast a creature spell, let something of yours die. Complete it before your end step and take the reward; ignore it and take the penalty: damage to your face, a sacrifice, a discard. It is not a gauge that climbs while you feed it. It tells you what to do, and it collects. The joke is that failing pays too: Baek Yoonho, Go Gun-hee and The Penalty Zone all get something when you take a penalty.
- Shadow Extraction: nine shadows — Igris, Beru, Tusk, Iron, Tank, Greed, Kaisel, Bellion and the Nameless Shadow Infantry — rise by exiling a dead legendary creature from a graveyard and marking it with a shadow counter. Legendary only, once per corpse for the whole game, and what returns is never a copy: it is the named shadow, from your hand or your graveyard. Jinwoo doesn't extract himself; he makes every extraction cost {1} less and lets it pull straight from your library.
- Two combos: Igris and Yoo Jinho turn every sacrificed Shadow into {B}{B} and a fresh Shadow Soldier — infinite mana and deaths on two cards. Jinho with Shadow Storage recycles a nontoken Shadow for net zero mana and unbounded triggers.
Why Dimir
Blue is the System: a stat window, a levelling curve, an inventory grid, a quest log with an accept button and no decline button. Black is the army — everything he kills gets up and follows him, and he pays for every level in his own blood and his own life total. Thirty-three cards are on the contract, and his mother, Park Kyung-hye, lies tapped on the battlefield doubling every reward you take.
A complete 100-card Commander deck plus 5 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.
Fan-made proxy — not intended for official tournaments
All 84 Cards in the Solo Leveling Deck
Every card is also available individually as a single Magic proxy.
- Sung Jinwoo, the Shadow Monarch
- Cha Hae-in, the Dancing Sword
- Go Gun-hee, Chairman of the Association
- Choi Jong-in, Fire of the Hunters Guild
- Baek Yoonho, the White Tiger
- Woo Jinchul, Chief of Surveillance
- Yoo Jinho, Vice Guild Master
- Sung Jinah, the Sister
- Park Kyung-hye, the Eternal Slumber
- Sung Il-hwan, the Missing Father
- Hwang Dongsoo, the Vengeful
- The Ant King of Jeju
- Nameless Shadow Infantry
- Thomas Andre, Goliath
- Liu Zhigang, the Tiger of China
- Christopher Reed, the American Rank One
- Goto Ryuji, Japan's Sword Saint
- Igris, Blood-Red Commander
- Beru, Marshal of the Shadow Army
- Tusk, the High Orc Shaman
- Iron, the Steel Knight
- Tank, the Frost Bear
- Greed, Ice Elf Archer
- Kaisel, the Wyvern
- Bellion, Grand Marshal
- Kamish, the Dragon of Four Hours
- Antares, King of Dragons
- Rakan, the Beast Monarch
- Yogumunt, Monarch of Iron Body
- Baran, Monarch of White Flames
- Querehsha, Monarch of Plagues
- Ashborn, the Fragment of Brilliant Light
- The Architect
- The Statue of God
- The System
- Daily Quest: Preparation to Become Powerful
- The Penalty Zone
- The Job Change Quest
- Secret Quest: Courage of the Weak
- Shadow Storage
- The Monarch's Domain
- Phyrexian Arena
- Knight Killer, the Hunter's Dagger
- Kamish's Wrath
- Demon King's Longsword
- Kasaka's Venom Fang
- The Elixir of Life
- The Player's Inventory
- Sol Ring
- Arcane Signet
- Dimir Signet
- Talisman of Dominance
- Vampiric Tutor
- Counterspell
- Go for the Throat
- Cyclonic Rift
- Ruler's Authority
- Shadow Exchange
- Bloodlust
- Arise
- Demonic Tutor
- Toxic Deluge
- Night's Whisper
- Dominator's Touch
- The Reawakening
- The Double Dungeon
- Cartenon Temple
- The Demon's Castle
- Jeju Island
- Hunters Guild Headquarters
- Dungeon Gate
- The Red Gate
- Command Tower
- Watery Grave
- Underground River
- Rogue's Passage
- Bojuka Bog
- Island
- Swamp
- Shadow Soldier
- Shadow Knight
- Mana Crystal
- Daily Quest
- The System and the Shadow Army