Enchantments

Game One: Red Light, Green Light

Game One: Red Light, Green Light — Mythic card from the SQUID GAME Commander deck (456).

3.00

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1
Legendary Enchantment — Game
Mythique
Coût1UB
/

Game One: Red Light, Green Light

Type: Legendary Enchantment — Game

Rarity: Mythic

Mana Cost: 1UB

Color Identity: Blue / Black

The Six Games (The six Games are numbered and must be played in that order. You can't cast a Game unless every lower-numbered Game is in a graveyard and no player controls a Game. A Game can't be sacrificed, destroyed or exiled until its Clear condition is met; the moment it is met, sacrifice it — that Game is over and the next one may be cast.)

When Game One: Red Light, Green Light enters, tap all creatures.

Whenever a player casts a spell during a turn that isn't theirs, that player sacrifices a creature.

Clear condition — a creature you control deals combat damage to a player.

“Two hundred and fifty-five people worked out in about ninety seconds that the machine behind the doll's eyes was not there for the atmosphere.”

Single card from the SQUID GAME (456) Commander deck. Sold individually.

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Fan-made proxy — not intended for official tournaments

3.00