
Game Six: The Squid Game
SKU SQUIDGAME-CARD-034
Game Six: The Squid Game — Mythic card from the SQUID GAME Commander deck (456).
Game Six: The Squid Game
Type: Legendary Enchantment — Game
Rarity: Mythic
Mana Cost:
Color Identity: Blue / Black
The Six Games (The six Games are numbered and must be played in that order. You can't cast a Game unless every lower-numbered Game is in a graveyard and no player controls a Game. A Game can't be sacrificed, destroyed or exiled until its Clear condition is met; the moment it is met, sacrifice it — that Game is over and the next one may be cast.)
Creatures can't block.
Whenever a creature you control deals combat damage to a player, that player sacrifices a creature.
Clear condition — a player controls no creatures.
When Game Six: The Squid Game is sacrificed, you take the pot. If ten or more prize counters were removed this way, you win the game.
“A circle, a triangle and a square drawn in the dirt in chalk, one attacker, one defender, and no rule at all about what may be done inside the lines.”
Single card from the SQUID GAME (456) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Game Six: The Squid Game
Game Six: The Squid Game — Mythic card from the SQUID GAME Commander deck (456).
Quantity
Game Six: The Squid Game
Type: Legendary Enchantment — Game
Rarity: Mythic
Mana Cost:
Color Identity: Blue / Black
The Six Games (The six Games are numbered and must be played in that order. You can't cast a Game unless every lower-numbered Game is in a graveyard and no player controls a Game. A Game can't be sacrificed, destroyed or exiled until its Clear condition is met; the moment it is met, sacrifice it — that Game is over and the next one may be cast.)
Creatures can't block.
Whenever a creature you control deals combat damage to a player, that player sacrifices a creature.
Clear condition — a player controls no creatures.
When Game Six: The Squid Game is sacrificed, you take the pot. If ten or more prize counters were removed this way, you win the game.
“A circle, a triangle and a square drawn in the dirt in chalk, one attacker, one defender, and no rule at all about what may be done inside the lines.”
Single card from the SQUID GAME (456) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments