
Clause One: The Contract
SKU SQUIDGAME-CARD-037
Clause One: The Contract — Rare card from the SQUID GAME Commander deck (456).
Clause One: The Contract
Type: Enchantment
Rarity: Rare
Mana Cost:
Color Identity: Black
Creatures you control can't be returned to their owner's hand and can't be exiled by spells or abilities your opponents control.
Whenever a creature you control leaves the battlefield, put a prize counter on the Prize Pot.
“Clause One: a player is not permitted to stop playing. There is no second sentence to Clause One and there did not need to be.”
Single card from the SQUID GAME (456) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Clause One: The Contract
Clause One: The Contract — Rare card from the SQUID GAME Commander deck (456).
Quantity
Clause One: The Contract
Type: Enchantment
Rarity: Rare
Mana Cost:
Color Identity: Black
Creatures you control can't be returned to their owner's hand and can't be exiled by spells or abilities your opponents control.
Whenever a creature you control leaves the battlefield, put a prize counter on the Prize Pot.
“Clause One: a player is not permitted to stop playing. There is no second sentence to Clause One and there did not need to be.”
Single card from the SQUID GAME (456) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments