
Single Cards
Vision and the Outcasts
SKU WEDNESDAY-CARD-105
1.50€
Vision and the Outcasts — Token card from the WEDNESDAY Commander deck (Nevermore).
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Quality
Support
Token
Token
— / —
Vision and the Outcasts
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Vision — Exile the top card of your library face down. You may cast it without paying its mana cost when the condition written on this card comes true.
Every card that has Vision prints one further line, "Condition — ". You did not choose the card, you cannot look at it unless something lets you, and you cannot change the condition. Most conditions are events you do not control: an opponent's creature dying, an opponent casting a spell, an opponent controlling no creatures, a nontoken creature entering under an opponent's control. A vision whose condition never comes true is never cast and stays in exile for the rest of the game.
The Outcasts (Your outcast count is the number of different creature types among creatures you control.)
Nothing in this deck is tribal. There is no lord, no card that counts creatures sharing a type, and no reward for a second Vampire. Gorgon, Siren, Werewolf and Vampire are worth having together and worth nothing doubled.
“She was right about the fire, the monster and the statue, in that order, and early about none of them.”
Single card from the WEDNESDAY (Nevermore) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Vision and the Outcasts
Vision and the Outcasts — Token card from the WEDNESDAY Commander deck (Nevermore).
1.50€
Quantity
1
Token
Token
— / —
Vision and the Outcasts
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. Vision — Exile the top card of your library face down. You may cast it without paying its mana cost when the condition written on this card comes true.
Every card that has Vision prints one further line, "Condition — ". You did not choose the card, you cannot look at it unless something lets you, and you cannot change the condition. Most conditions are events you do not control: an opponent's creature dying, an opponent casting a spell, an opponent controlling no creatures, a nontoken creature entering under an opponent's control. A vision whose condition never comes true is never cast and stays in exile for the rest of the game.
The Outcasts (Your outcast count is the number of different creature types among creatures you control.)
Nothing in this deck is tribal. There is no lord, no card that counts creatures sharing a type, and no reward for a second Vampire. Gorgon, Siren, Werewolf and Vampire are worth having together and worth nothing doubled.
“She was right about the fire, the monster and the statue, in that order, and early about none of them.”
Single card from the WEDNESDAY (Nevermore) Commander deck. Sold individually.
Shipping
Quality
Support
Fan-made proxy — not intended for official tournaments
1.50€