
Light Arrow
SKU ZELDA-CARD-058
Light Arrow — Mythic card from the THE LEGEND OF ZELDA Commander deck (It's Dangerous to Go Alone).
Light Arrow
Type: Instant
Rarity: Mythic
Mana Cost:
Color Identity: White
Exile target creature. Its controller gains 2 life unless it has power 5 or greater.
Bottle (You may pay
and exile this card from your hand face up. When you have two or fewer heart counters, you may cast it from exile without paying its mana cost. You can't have more than four cards exiled with bottle.)
“It is the only thing in the whole armoury that touches the thing at the end, and it is fired by the person everyone had written off as the objective.”
Single card from the THE LEGEND OF ZELDA (It's Dangerous to Go Alone) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Light Arrow
Light Arrow — Mythic card from the THE LEGEND OF ZELDA Commander deck (It's Dangerous to Go Alone).
Quantity
Light Arrow
Type: Instant
Rarity: Mythic
Mana Cost:
Color Identity: White
Exile target creature. Its controller gains 2 life unless it has power 5 or greater.
Bottle (You may pay
and exile this card from your hand face up. When you have two or fewer heart counters, you may cast it from exile without paying its mana cost. You can't have more than four cards exiled with bottle.)
“It is the only thing in the whole armoury that touches the thing at the end, and it is fired by the person everyone had written off as the objective.”
Single card from the THE LEGEND OF ZELDA (It's Dangerous to Go Alone) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments