
Hearts and Bottles
SKU ZELDA-CARD-104
Hearts and Bottles — Token card from the THE LEGEND OF ZELDA Commander deck (It's Dangerous to Go Alone).
Hearts and Bottles
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. HEART N: you get N heart counters, and they sit on YOU, not on a creature. If damage would be dealt to you, you may remove that many heart counters instead — this is the row of hearts in the corner of the screen, and it is the only thing defending a life total that nothing else in this deck protects. Hearts are also a CURRENCY: nineteen cards pay them as a cost, and the strongest lines in the deck deliberately run the row down.
LOW HEALTH is an ability word: the effect after it is live only while you have TWO OR FEWER heart counters. Nine cards carry it. The deck is at its most dangerous in the state that should be killing it.
BOTTLE : pay the cost and exile the card from your hand FACE UP. While you have two or fewer heart counters you may cast it from exile for free. Four bottles maximum, because that is how many bottles a person gets. It is public on purpose — the table can see the fairy sitting there and has to decide whether to push you into the range where it opens.
“Spend the row down on purpose, and everything you left in the bottles wakes up at once.”
Single card from the THE LEGEND OF ZELDA (It's Dangerous to Go Alone) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Hearts and Bottles
Hearts and Bottles — Token card from the THE LEGEND OF ZELDA Commander deck (It's Dangerous to Go Alone).
Quantity
Hearts and Bottles
Type: Token
Rarity: Token
Mana Cost: —
Color Identity: Colorless
Reminder card. HEART N: you get N heart counters, and they sit on YOU, not on a creature. If damage would be dealt to you, you may remove that many heart counters instead — this is the row of hearts in the corner of the screen, and it is the only thing defending a life total that nothing else in this deck protects. Hearts are also a CURRENCY: nineteen cards pay them as a cost, and the strongest lines in the deck deliberately run the row down.
LOW HEALTH is an ability word: the effect after it is live only while you have TWO OR FEWER heart counters. Nine cards carry it. The deck is at its most dangerous in the state that should be killing it.
BOTTLE : pay the cost and exile the card from your hand FACE UP. While you have two or fewer heart counters you may cast it from exile for free. Four bottles maximum, because that is how many bottles a person gets. It is public on purpose — the table can see the fairy sitting there and has to decide whether to push you into the range where it opens.
“Spend the row down on purpose, and everything you left in the bottles wakes up at once.”
Single card from the THE LEGEND OF ZELDA (It's Dangerous to Go Alone) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments