
The Gate of Hell
SKU DANTE-CARD-003
The Gate of Hell — Mythic card from the DANTE'S INFERNO Commander deck (Abandon All Hope).
The Gate of Hell
Type: Legendary Artifact
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
The Nine Circles (You begin the game in Circle 1. Once during each of your turns, you may descend one circle. Each circle grants a permanent ability and a permanent punishment, and you never climb back.)
Circle 1, LIMBO — ability: you have no maximum hand size and you may look at the top card of your library any time. punishment: you can't search libraries.
Circle 2, LUST — ability: creatures you control have flying. punishment: creatures you control attack each combat if able.
Circle 3, GLUTTONY — ability: creatures you control have ", Sacrifice another creature: Put two +1/+1 counters on this creature." punishment: at the beginning of your end step, discard a card.
Circle 4, GREED — ability: at the beginning of your precombat main phase, create a Treasure token. punishment: each spell you cast after the first each turn costs an additional "Sacrifice an artifact."
Circle 5, WRATH — ability: creatures you control get +1/+0 and have haste. punishment: creatures you control can't block.
Circle 6, HERESY — ability: draw an additional card during each of your draw steps. punishment: at the beginning of your end step, exile a card at random from your hand.
Circle 7, VIOLENCE — ability: sources you control deal 2 additional damage. punishment: sources deal 2 additional damage to you.
Circle 8, FRAUD — ability: whenever a creature you control deals combat damage to a player, exile a nonland card at random from that player's hand; you may cast it for as long as it remains exiled and may spend mana as though it were mana of any color to cast it. punishment: at the beginning of your upkeep, an opponent of your choice names a card in your hand; you can't cast it this turn.
Circle 9, TREACHERY — ability: at the beginning of combat on your turn, tap all creatures your opponents control; they don't untap during their controllers' next untap steps. punishment: creatures you control lose all activated abilities and can't have counters put on them.
There is no fire at the bottom. The ninth circle is ICE.
“Through me the way into the suffering city. Through me the way to the people lost forever. Abandon all hope, you who enter here.”
Single card from the DANTE'S INFERNO (Abandon All Hope) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
The Gate of Hell
The Gate of Hell — Mythic card from the DANTE'S INFERNO Commander deck (Abandon All Hope).
Quantity
The Gate of Hell
Type: Legendary Artifact
Rarity: Mythic
Mana Cost:
Color Identity: Colorless
The Nine Circles (You begin the game in Circle 1. Once during each of your turns, you may descend one circle. Each circle grants a permanent ability and a permanent punishment, and you never climb back.)
Circle 1, LIMBO — ability: you have no maximum hand size and you may look at the top card of your library any time. punishment: you can't search libraries.
Circle 2, LUST — ability: creatures you control have flying. punishment: creatures you control attack each combat if able.
Circle 3, GLUTTONY — ability: creatures you control have ", Sacrifice another creature: Put two +1/+1 counters on this creature." punishment: at the beginning of your end step, discard a card.
Circle 4, GREED — ability: at the beginning of your precombat main phase, create a Treasure token. punishment: each spell you cast after the first each turn costs an additional "Sacrifice an artifact."
Circle 5, WRATH — ability: creatures you control get +1/+0 and have haste. punishment: creatures you control can't block.
Circle 6, HERESY — ability: draw an additional card during each of your draw steps. punishment: at the beginning of your end step, exile a card at random from your hand.
Circle 7, VIOLENCE — ability: sources you control deal 2 additional damage. punishment: sources deal 2 additional damage to you.
Circle 8, FRAUD — ability: whenever a creature you control deals combat damage to a player, exile a nonland card at random from that player's hand; you may cast it for as long as it remains exiled and may spend mana as though it were mana of any color to cast it. punishment: at the beginning of your upkeep, an opponent of your choice names a card in your hand; you can't cast it this turn.
Circle 9, TREACHERY — ability: at the beginning of combat on your turn, tap all creatures your opponents control; they don't untap during their controllers' next untap steps. punishment: creatures you control lose all activated abilities and can't have counters put on them.
There is no fire at the bottom. The ninth circle is ICE.
“Through me the way into the suffering city. Through me the way to the people lost forever. Abandon all hope, you who enter here.”
Single card from the DANTE'S INFERNO (Abandon All Hope) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments