
Super Mutant Behemoth
SKU FALLOUT-CARD-028
Super Mutant Behemoth — Rare card from the FALLOUT Commander deck (War Never Changes).
Super Mutant Behemoth
Type: Creature — Mutant Giant
Rarity: Rare
Mana Cost:
Color Identity: Red
Trample
When Super Mutant Behemoth enters, Rads 2 (Put two rad counters on target player. A player with ten or more rad counters is a Ghoul: creatures that player controls lose all activated abilities, and that player loses 2 life at the beginning of their upkeep.)
Whenever Super Mutant Behemoth deals combat damage to a player, create a 3/3 red Super Mutant creature token.
“The oldest of them stop talking, keep growing and start carrying a fire hydrant on a chain. Nobody has recorded one going the other way.”
Single card from the FALLOUT (War Never Changes) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Super Mutant Behemoth
Super Mutant Behemoth — Rare card from the FALLOUT Commander deck (War Never Changes).
Quantity
Super Mutant Behemoth
Type: Creature — Mutant Giant
Rarity: Rare
Mana Cost:
Color Identity: Red
Trample
When Super Mutant Behemoth enters, Rads 2 (Put two rad counters on target player. A player with ten or more rad counters is a Ghoul: creatures that player controls lose all activated abilities, and that player loses 2 life at the beginning of their upkeep.)
Whenever Super Mutant Behemoth deals combat damage to a player, create a 3/3 red Super Mutant creature token.
“The oldest of them stop talking, keep growing and start carrying a fire hydrant on a chain. Nobody has recorded one going the other way.”
Single card from the FALLOUT (War Never Changes) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments