Premium−70%The Elder Scrolls V: Skyrim — 100-Card Commander Deck
SKU DECK-SKY-100
The Dragonborn eats the soul of every Dragon that dies at the table, and each soul unlocks the next Word of eighteen scalable Shouts — Fus, Fus Ro, Fus Ro Dah — with one hard rule: after you shout, you wait for your next turn.
The Elder Scrolls V: Skyrim — Fus Ro Dah
Commanded by The Dragonborn, this Jeskai (white/blue/red) 100-Card Commander Deck is set in a province where a civil war, a vampire court, a thieves' guild and a college of mages are all running at once, and none of them is the emergency. The dragons are back, they cannot die unless somebody eats their souls, and the one person built to do it starts the story as a prisoner in a cart. The power here is a Voice: three words in a dead language, and the deck keeps asking how much of the sentence you can afford to finish.
- Thu'um: eighteen Shouts come in three Words, each with its own price. Fus is a shove, Fus Ro is four damage, Fus Ro Dah destroys the creature and burns the board behind it. The Second Word needs three soul counters on The Dragonborn, the Third needs six. Once you shout, you can't shout again until your next turn begins, so an instant-speed Shout is something you hoard, and the two cards that grant an extra shout are the most valuable text in the box.
- Absorb the Soul: whenever a Dragon dies, anyone's, tokens included, it is exiled and The Dragonborn gets a soul counter. Nothing is copied and nothing comes back; all you keep is permission to speak. He re-enters with a counter for every Dragon absorbed this game, so killing him does not reset the gate.
- Two combos: The Dragon That Cannot Die — Durnehviir returns instead of being exiled and The Soul Cairn sacrifices him for free, draining the table each time. The Voice That Never Tires — Paarthurnax, Arngeir and The Greybeards turn a one-mana Zul Mey Gut into an endless run of shouts, which Ulfric Stormcloak makes lethal.
Why Jeskai
Red is the Voice used as force: a shout off a mountain path, the Companions, every giant on the tundra. White is the discipline that owns the Voice and refuses to use it — High Hrothgar, the Blades, a housecarl sworn to carry your burdens. Blue is knowledge you can steal: an Elder Scroll, Alduin's Wall, the College of Winterhold. Black is missing on purpose. Every black door in Skyrim is a bargain the Dragonborn never has to walk through, so the Daedric Princes appear as legendary enchantments that offer an oath, a secret or a weapon, never a soul. Thirty-three cards mention soul counters.
A complete 100-card Commander deck plus 4 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.
Fan-made proxy — not intended for official tournaments
The Elder Scrolls V: Skyrim — 100-Card Commander Deck
The Dragonborn eats the soul of every Dragon that dies at the table, and each soul unlocks the next Word of eighteen scalable Shouts — Fus, Fus Ro, Fus Ro Dah — with one hard rule: after you shout, you wait for your next turn.
Quantity
The Elder Scrolls V: Skyrim — Fus Ro Dah
Commanded by The Dragonborn, this Jeskai (white/blue/red) 100-Card Commander Deck is set in a province where a civil war, a vampire court, a thieves' guild and a college of mages are all running at once, and none of them is the emergency. The dragons are back, they cannot die unless somebody eats their souls, and the one person built to do it starts the story as a prisoner in a cart. The power here is a Voice: three words in a dead language, and the deck keeps asking how much of the sentence you can afford to finish.
- Thu'um: eighteen Shouts come in three Words, each with its own price. Fus is a shove, Fus Ro is four damage, Fus Ro Dah destroys the creature and burns the board behind it. The Second Word needs three soul counters on The Dragonborn, the Third needs six. Once you shout, you can't shout again until your next turn begins, so an instant-speed Shout is something you hoard, and the two cards that grant an extra shout are the most valuable text in the box.
- Absorb the Soul: whenever a Dragon dies, anyone's, tokens included, it is exiled and The Dragonborn gets a soul counter. Nothing is copied and nothing comes back; all you keep is permission to speak. He re-enters with a counter for every Dragon absorbed this game, so killing him does not reset the gate.
- Two combos: The Dragon That Cannot Die — Durnehviir returns instead of being exiled and The Soul Cairn sacrifices him for free, draining the table each time. The Voice That Never Tires — Paarthurnax, Arngeir and The Greybeards turn a one-mana Zul Mey Gut into an endless run of shouts, which Ulfric Stormcloak makes lethal.
Why Jeskai
Red is the Voice used as force: a shout off a mountain path, the Companions, every giant on the tundra. White is the discipline that owns the Voice and refuses to use it — High Hrothgar, the Blades, a housecarl sworn to carry your burdens. Blue is knowledge you can steal: an Elder Scroll, Alduin's Wall, the College of Winterhold. Black is missing on purpose. Every black door in Skyrim is a bargain the Dragonborn never has to walk through, so the Daedric Princes appear as legendary enchantments that offer an oath, a secret or a weapon, never a soul. Thirty-three cards mention soul counters.
A complete 100-card Commander deck plus 4 tokens, tuned for Bracket 4, available as a digital print-yourself edition or a printed physical deck, and offered in 10 languages.
Fan-made proxy — not intended for official tournaments
All 86 Cards in the The Elder Scrolls V: Skyrim Deck
Every card is also available individually as a single Magic proxy.
- The Dragonborn
- Fus Ro Dah
- Joor Zah Frul
- Strun Bah Qo
- Tiid Klo Ul
- Mul Qah Diiv
- Yol Toor Shul
- Fo Krah Diin
- Od Ah Viing
- Krii Lun Aus
- Gol Hah Dov
- Rii Vaaz Zol
- Wuld Nah Kest
- Zul Mey Gut
- Paarthurnax, the Old One
- Alduin, World-Eater
- Durnehviir, Bound to the Soul Cairn
- Miraak, First Dragonborn
- Odahviing
- Dovah
- Arngeir, Voice of High Hrothgar
- The Greybeards
- Delphine, Blade in Hiding
- Esbern, Last Loremaster
- Ulfric Stormcloak
- General Tullius
- Balgruuf the Greater
- Lydia, Sworn Housecarl
- Aela the Huntress
- Kodlak Whitemane
- Astrid, Mistress of the Sanctuary
- Cicero, Keeper of the Night Mother
- Shadowmere, Who Climbs Anything
- Mercer Frey, Guildmaster and Thief
- Brynjolf, Second of the Guild
- Karliah, Nightingale in Exile
- Savos Aren, Arch-Mage
- Sheogorath, Prince of Madness
- Hermaeus Mora, Prince of Fate
- Molag Bal, Lord of Domination
- Mephala, the Whispering Lady
- Serana, Daughter of Coldharbour
- Harkon, Lord of the Volkihar
- Draugr Deathlord
- Frost Troll
- Wandering Giant
- The Soul Cairn
- Alduin's Wall
- The Elder Scroll
- The Way of the Voice
- Miraak's Blade
- The Ebony Bow
- Potion of Ultimate Healing
- An Arrow in the Knee
- Sol Ring
- Arcane Signet
- Izzet Signet
- Enlightened Tutor
- Mystical Tutor
- Swords to Plowshares
- Counterspell
- Chaos Warp
- Cyclonic Rift
- Wrath of God
- Rhystic Study
- Command Tower
- Whiterun
- Windhelm
- Solitude
- Markarth
- Riften
- Winterhold
- Morthal
- The Throat of the World
- High Hrothgar
- Jorrvaskr
- The Dawnstar Sanctuary
- The Ragged Flagon
- The College of Winterhold
- Plains
- Island
- Mountain
- Blood Dragon
- Draugr
- Mammoth
- Thu'um and Absorb the Soul