
Shoot the Bulb
SKU SPLINTERCELL-CARD-060
Shoot the Bulb — Common card from the SPLINTER CELL Commander deck (Three Green Lights).
Shoot the Bulb
Type: Instant
Rarity: Common
Mana Cost:
Color Identity: Blue
Lights Out. (Put a dark counter on target permanent. As long as it has a dark counter on it, it can't block and its activated abilities can't be activated.) Scry 1.
“One suppressed round, one fitting, and a corridor that just became somebody else's territory.”
Single card from the SPLINTER CELL (Three Green Lights) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments
Shoot the Bulb
Shoot the Bulb — Common card from the SPLINTER CELL Commander deck (Three Green Lights).
Quantity
Shoot the Bulb
Type: Instant
Rarity: Common
Mana Cost:
Color Identity: Blue
Lights Out. (Put a dark counter on target permanent. As long as it has a dark counter on it, it can't block and its activated abilities can't be activated.) Scry 1.
“One suppressed round, one fitting, and a corridor that just became somebody else's territory.”
Single card from the SPLINTER CELL (Three Green Lights) Commander deck. Sold individually.
Fan-made proxy — not intended for official tournaments